FAIL GAMES — PRESS KIT / FACT SHEET
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DEVELOPER:   Crocfish OU
BASED IN:    Tallinn, Estonia
RELEASE:     Steam (PC) - 17 August 2026
             Google Play (Android) - TBD
             Apple App Store (iOS) - TBD
PLATFORMS:   Windows (Steam), Android (Google Play), iOS (planned)
PLAYERS:     1
CONTROLS:    One button - hold & release
WEBSITE:     https://croc.fish/failgames/
PRESS:       failgames@croc.fish


SHORT DESCRIPTION
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FAIL GAMES is a one-button, brutally hard retro arcade collection in
Commodore-64 pixel-art style. Hold to charge, release at the perfect
moment - then watch it all go hilariously wrong.


LONG DESCRIPTION
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FAIL GAMES is a love letter to the 8-bit sports classics - Summer Games,
Winter Games, California Games - stripped down to a single button that
anyone can pick up in seconds. Hold to wind up, release to launch, and try
to nail the timing across a growing collection of absurd events: Cliff Dive,
Ski Jump, Saw Jump, Power Slide, and more.

It looks and feels like it fell out of a Commodore 64: pre-rendered sprites
with no rotation, a palette that stays true to the machine's iconic colours,
and a chunky, readable UI. Under the hood, a custom sprite-based animation
system builds the hapless athlete from individually-posed body parts joined
at connection points - so he flails, tumbles, and (frequently) comes apart
in gloriously physical, slapstick fails.

Easy to play, nearly impossible to master. Earn coins, unlock new games and
bonus challenges from a retro hub, and chase that "one more try" high score.
FAIL GAMES launches on Steam on 17 August 2026, with Android and iOS to follow.


FEATURES
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- One-button controls - hold & release. Easy to start, brutal to master.
- A growing set of events: Cliff Dive, Ski Jump, Saw Jump, Power Slide, and more.
- Authentic Commodore-64 look: pre-rendered sprites, no rotation, a palette
  true to the original hardware.
- A custom sprite-based animation system that poses and dresses the athlete
  from individual body parts.
- Physics-driven slapstick - every failed attempt falls apart differently.
- Coins, unlockable games and bonus challenges in a retro hub.
- Pick-up-and-play runs with a relentless "one more try" hook.


HISTORY
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I grew up with a Commodore 64, and FAIL GAMES is my modern take on the games
I loved back then - Summer Games, Winter Games, California Games - but boiled
down so radically that anyone can play with a single button: hold and release.
I tried to stay as close as I could to the C64's actual graphics capabilities:
there is no sprite rotation, everything is pre-rendered, and I kept as true to
the Commodore 64 colour palette as I could, taking artistic liberties only
where I had to. The characters use an animation system I built myself - every
body part is an individual sprite at its own rotation angle, glued together at
connection points and rotated in real time. It is not a true ragdoll, just a
lot of little sprites held together - but it lets me pose, animate, and even
dress the character with clothing and props.


CREDITS
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FAIL GAMES is a fully solo project - design, code, art and animation by Crocfish.


ABOUT CROCFISH
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Crocfish is a one-person game studio based in Tallinn, Estonia, making small,
stubborn, retro-flavoured games for PC and mobile.


PERMISSION TO USE
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You are granted the non-exclusive, royalty-free right to use, capture, record,
stream and monetise video footage and screenshots of FAIL GAMES, including on
monetised channels. No further permission is required. If you need anything
that is not included here, get in touch.


CONTACT
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Press & business: failgames@croc.fish
Website:          https://croc.fish/failgames/
Instagram:        https://www.instagram.com/failgames.99/
TikTok:           https://www.tiktok.com/@fail.games96
YouTube:          https://www.youtube.com/@FAILGAMES-99
Google Play:      https://play.google.com/store/apps/details?id=fish.croc.failgames
