We're occasionally asked about the use of AI in the development of our games, or about AI in game development more generally, so here is our position in one place.
We don't take a side in the broader debate about AI.
Our games are made using a range of tools, services, and workflows, often with external contributors. These vary from project to project, and we don't dictate or track the specific tools contributors use in their own work.
For that reason, we don't make blanket claims about whether AI was or wasn't involved at any stage of a game's production, and we don't comment on individual tools or workflows.
Ultimately, we believe games should be judged by their quality and by the experience they provide to the people who play them.